<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Game Dynamics +10</title>
	<atom:link href="http://www.ericgfriedman.com/2010/03/01/game-dynamics-10/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ericgfriedman.com/2010/03/01/game-dynamics-10/</link>
	<description>Business Development, Technology, Startups,  and Venture Capital</description>
	<lastBuildDate>Tue, 22 May 2012 09:12:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: Alberto San Martin</title>
		<link>http://www.ericgfriedman.com/2010/03/01/game-dynamics-10/comment-page-1/#comment-5565</link>
		<dc:creator>Alberto San Martin</dc:creator>
		<pubDate>Mon, 07 Feb 2011 20:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketing.fm/?p=2805#comment-5565</guid>
		<description>I liked the &#039;pocket exception&#039; about tech divergence! Great and insightful talk. We might have always lived on the &#039;game layer&#039; when it comes to social, but we probably have naver seen this as much clear as these days with the help of Facebook and alikes. Very cool theme!</description>
		<content:encoded><![CDATA[<p>I liked the &#8216;pocket exception&#8217; about tech divergence! Great and insightful talk. We might have always lived on the &#8216;game layer&#8217; when it comes to social, but we probably have naver seen this as much clear as these days with the help of Facebook and alikes. Very cool theme!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Understanding Motivation &#171; vinay&#039;s blog</title>
		<link>http://www.ericgfriedman.com/2010/03/01/game-dynamics-10/comment-page-1/#comment-5564</link>
		<dc:creator>Understanding Motivation &#171; vinay&#039;s blog</dc:creator>
		<pubDate>Wed, 08 Dec 2010 21:34:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketing.fm/?p=2805#comment-5564</guid>
		<description>[...] is nothing new, but recently in the technology world it has been re-purposed by the buzzword game dynamics, or the concept of building point systems or other features traditionally virtual features to [...] </description>
		<content:encoded><![CDATA[<p>[...] is nothing new, but recently in the technology world it has been re-purposed by the buzzword game dynamics, or the concept of building point systems or other features traditionally virtual features to [...] </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sewa mobil</title>
		<link>http://www.ericgfriedman.com/2010/03/01/game-dynamics-10/comment-page-1/#comment-5563</link>
		<dc:creator>sewa mobil</dc:creator>
		<pubDate>Thu, 03 Jun 2010 09:45:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketing.fm/?p=2805#comment-5563</guid>
		<description>very funny presentation on gaming dynamics&lt;br&gt;&lt;a href=&quot;http://www.crownrentcar.net&quot; rel=&quot;nofollow&quot;&gt;www.crownrentcar.net&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>very funny presentation on gaming dynamics<br /><a href="http://www.crownrentcar.net" rel="nofollow">http://www.crownrentcar.net</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Game Mechanics Followup &#124; Dave Concannon</title>
		<link>http://www.ericgfriedman.com/2010/03/01/game-dynamics-10/comment-page-1/#comment-5562</link>
		<dc:creator>Game Mechanics Followup &#124; Dave Concannon</dc:creator>
		<pubDate>Tue, 02 Mar 2010 22:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketing.fm/?p=2805#comment-5562</guid>
		<description>[...] here&#039;s a very interesting presentation on Game Dynamics from DICE 2010 (via marketing.fm).   Xbox 360 Games - E3 2010 - Guitar Hero [...] </description>
		<content:encoded><![CDATA[<p>[...] here&#39;s a very interesting presentation on Game Dynamics from DICE 2010 (via marketing.fm).   Xbox 360 Games &#8211; E3 2010 &#8211; Guitar Hero [...] </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrewparker</title>
		<link>http://www.ericgfriedman.com/2010/03/01/game-dynamics-10/comment-page-1/#comment-5561</link>
		<dc:creator>andrewparker</dc:creator>
		<pubDate>Mon, 01 Mar 2010 20:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.marketing.fm/?p=2805#comment-5561</guid>
		<description>How funny. I wrote about this same topic in my post this morning (written over the weekend) and Brad and I are going to meet Jesse on Tues in Pittsburgh.&lt;br&gt;&lt;br&gt;Killer presentation, huh?</description>
		<content:encoded><![CDATA[<p>How funny. I wrote about this same topic in my post this morning (written over the weekend) and Brad and I are going to meet Jesse on Tues in Pittsburgh.</p>
<p>Killer presentation, huh?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

